﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Globalization;

namespace POVRay {
    public class PhotonsRadius : Block {
        public float Radius { get; set; }
        public float Multiplier { get; set; }
        public float MediaRadius { get; set; }
        public float MediaMultiplier { get; set; }

        public PhotonsRadius(float radius, float multiplier, float mediaRadius, float mediaMultiplier) {
            Radius = radius;
            Multiplier = multiplier;
            MediaRadius = mediaRadius;
            MediaMultiplier = mediaMultiplier;
        }

        public override string ToString(int level) {
            return "radius " + 
                Radius.POVRayString() + ", " +
                Multiplier.POVRayString() + ", " +
                MediaRadius.POVRayString() + ", " +
                MediaMultiplier.POVRayString();
        }
    }
}
